one_man_army (
one_man_army) wrote2012-02-12 06:00 pm
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When he steps through the door from Milliways, he's expecting to find the interior of his tent, which is why his head is ducked. His rucksack is over his shoulder - he'd thought it might be a good idea to bring some certain items from the Bar through in case things went wrong with his room - but when he suddenly runs his face smack into a rack of metal shelving, he yelps with surprise and confusion.
(Also? That is going to leave a bruise.)
Carl glances around at the room he's found himself in, realizes he's not in his tent (and therefore probably not in Africa, either) and immediately steps back with one hand poised to grab the doorknob back to the Bar.
Except the doorknob isn't there either.
Just where the hell is he, and why is he in what appears to be a storage closet?
+++
He spends two minutes quickly mapping out the room, while digging out his sidearm and stashing it at the small of his back where it'll be hidden safely in his concealed-carry holster. He's glanced at some labels on shipping crates and all it tells him is the department the items (whatever may be in the crates - he doesn't check) are intended for.
Science. R&D. Technical.
So he's...in a lab. Maybe.
Wherever he is, he can't stay in this storage closet forever. He tries his cell phone - no service, but it figures.
He hears footsteps outside of the door (hallway? offices?) and freezes, but relaxes once they pass.
Obviously he is going to need to get out of here and figure out where the hell he is. Carl shifts his bag on his shoulder and walks towards the door, waiting until there is relative quiet before he opens it and walks out like he's belonged here this entire time.
It's a hallway. Slick walls and smooth floors, signs posted near the doors. All right, he can manage this. He starts off in the direction he hears voices - lots of voices - figuring that at least then, he can try to blend into a crowd (hopefully) and figure out what the heck the Bar has gotten himself into.
He rounds the corner and finds himself staring at a huge open room, full of hundreds of people that appear to be packing (and unpacking) various boxes, bags, and crates. The tech is definitely nothing he's ever seen before, and a lot of them seem to be carrying what looks like gas masks at their sides.
One of the larger crates is lazer-stamped with three letters on the side: RDA
And then it clicks.
He's on Pandora. (Probably, anyway.)
"...shit."
He has got to find Trudy.
(Also? That is going to leave a bruise.)
Carl glances around at the room he's found himself in, realizes he's not in his tent (and therefore probably not in Africa, either) and immediately steps back with one hand poised to grab the doorknob back to the Bar.
Except the doorknob isn't there either.
Just where the hell is he, and why is he in what appears to be a storage closet?
+++
He spends two minutes quickly mapping out the room, while digging out his sidearm and stashing it at the small of his back where it'll be hidden safely in his concealed-carry holster. He's glanced at some labels on shipping crates and all it tells him is the department the items (whatever may be in the crates - he doesn't check) are intended for.
Science. R&D. Technical.
So he's...in a lab. Maybe.
Wherever he is, he can't stay in this storage closet forever. He tries his cell phone - no service, but it figures.
He hears footsteps outside of the door (hallway? offices?) and freezes, but relaxes once they pass.
Obviously he is going to need to get out of here and figure out where the hell he is. Carl shifts his bag on his shoulder and walks towards the door, waiting until there is relative quiet before he opens it and walks out like he's belonged here this entire time.
It's a hallway. Slick walls and smooth floors, signs posted near the doors. All right, he can manage this. He starts off in the direction he hears voices - lots of voices - figuring that at least then, he can try to blend into a crowd (hopefully) and figure out what the heck the Bar has gotten himself into.
He rounds the corner and finds himself staring at a huge open room, full of hundreds of people that appear to be packing (and unpacking) various boxes, bags, and crates. The tech is definitely nothing he's ever seen before, and a lot of them seem to be carrying what looks like gas masks at their sides.
One of the larger crates is lazer-stamped with three letters on the side: RDA
And then it clicks.
He's on Pandora. (Probably, anyway.)
"...shit."
He has got to find Trudy.
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Farzan.
Trudy's best friend.
He nods.
"Yes. You're a friend of Chacon's, correct?"
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Also, trying not to laugh, because what the fuck?
"But you, my friend, have been turned around. I'll show you."
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With a inward sigh of relief, Carl sets off after Farzan. He got the hint and he is definitely well-trained at playing along.
He has no idea where they're going but he's mapping the route they take; when they step through the doorway into an unoccupied room, he tenses slightly (if only because part of this is still sending up alarm bells) and glances for the exits, just to be sure.
(If this guy tries anything, things are going to get complicated. he has to trust Farzan, because he's on an alien world's moonbase, far, far from home.)
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So, while he lets the door slide shut behind them easily, he also takes several steps to the side. He's not between Carl Benton and the door - and likewise, neither is Benton between him and the door.
The room itself is...a lot like the rest of the base. Utilitarian, with pipes and wires running overhead. There are desks here, and chairs, and even more crates. No windows, only one exit, and the hum of machinery that permeates the walls.
"So," Farzan says, hooking one of his thumbs over his gun-belt as the other hand pinches the bridge of his not-inconsiderable nose, "what the fuck are you doing here?"
He sounds exasperated, and also as if he might burst out laughing.
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He pushes a hand through his hair, trying to rake it back and collect his thoughts.
"Just how much has she told you about where I'm from?"
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"The past, about 130 years ago. Probably an alternate timeline, given you don't have the U.S.S.R. Met at a freaky bar called Milliways." Beat. "Which doesn't let me through the door, although I can look in."
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"Yeah. You've got that much right." Carl nods. "Thing is, I didn't plan on ending up here. It shouldn't even be possible without Trudy being the one to open the door out of the Bar, but things are...something is happening, at Milliways. Almost like it's malfunctioning, or something. I was stepping out into what I thought was Africa, and ran smack," he waves at his head, to indicate the faint red mark beside his left eye, from hitting the shelf. "Into one of your supply closets. With no door behind me. It was like I got dropped here by mistake."
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The laughter vanishes like a light-switch, and Farzan narrows his eyes.
"And you can't get back." It's not exactly a question.
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Which doesn't make any sense, either, but a paradox is a paradox.
"So I figured if I could manage to find Trudy, somehow, she could try getting the Bar and getting me back."
(Or, he thinks. Maybe the Bar has malfunctioned permanently and you're stuck here, and she sent you here to keep you safe.)
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Pause.
"Whenever she gets back."
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"She's told me how sometimes those...take awhile."
Usually in mutterings about the fucking scientists, this or that.
"I know this is a lot to ask, but is there some way we could...find a place for me to be where I'm not gonna get interrogated about why I'm here?"
He's not knocking Farzan for asking him questions, not at all. He just knows if they don't find a place to hide him until Trudy can get him a door back to the Bar, things are going to start getting complicated and they are going to get complicated, fast.
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"Don't fancy watching the Colonel try and decide what to do with ya?" He snorts, and then laughs.
"Can shove you in Chacon's room, I guess. Just gotta get you there. Be a surprise for her."
Yeah, okay, he's laughing now.
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Trudy is probably going to flip her shit (in some fashion) when she realizes that he's on Pandora with no door back to the bar. Most of it is not going to be positive shit-flipping, either.
"Not exactly my idea of a good afternoon, no," he comments, the barest hint of a smirk on his face. "Her room will work. I can...follow, easily enough. Is there anything I need to know before we walk back out there, if anyone asks questions?"
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"You're new, you're...hell. Systems-tech, they always have to work here for a while before they are actually useful. People won't ask you for help. Being new also covers you being out of place. You knew me and Trudes back when we were in Cali, so I'm showing you around - and if we really get stuck talking, being ex-Army explains why the barracks. Being one of the Marines ain't gonna be a smart idea, because then the others'll want to take a look at you."
Beat.
"And keep radiating bland like you were before. Y'right with goin' outside? We'll avoid more folk that way, although it's a little...jumpy right now."
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Bland, systems-tech, knew them back in California, and not a Marine.
(He will never be a Marine. No offense to Trudy or Farzan.)
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He rocks back a little on his heels, and grins again. It's an altogether sharper grin.
"And just while I have your attention, Captain. I've never seen Trudy like this, with anyone before, and I've known the girl since flight-school. Fuck her up, and I'll find a way to go back in time, and fuck your shit up. Got it?"
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A hint of a smile does creep onto his face, however, when Farzan mentions that Trudy has never been like this with anyone before. That makes him a little bit proud, and very happy.
"I know you don't know me aside from what she's told you," he adds. "But you can trust me as far as she's concerned. I...I care for her, a hell of a lot. I will not be fucking anything up about this."
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Which he is well aware is likely a historical relic as far as any sort of weaponry on this base is concerned, but it's got a full clip (and he has a spare on his person) and he's deadly accurate with it.
"She's never told me about sting-bats."
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"Ok. Hopefully, you won't need it, but be ready to draw it. Stingbats...look, normally they are out in the jungle, doing what the do, and you can avoid them. There's a flock of 'em outside, though, all freaking confused. They sting you, and...I'll have to drag you to the infirmary. Hopefully won't actually attack us, though."
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He has no desire at all to be attacked by what he has surmised as flying stingrays - not just because of the questions it would raise when Farzan dragged him into medical.
"Anything else?"
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"Welcome to Pandora, Captain."
And with that, he steps back towards the door, making it slide open.
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He follows out the door into the corridor, making sure to keep pace with Farzan (and radiate 'bland' like he's never radiated 'bland' before) as they make their way through the base, towards what he is assuming is the door outside.
It takes awhile; this place is big, and while the layout is relatively straightforward as far as installations go, there are people everywhere. Most of them know where they're going, but he notices several others looking just as confused as he feels, a few being led around by others.
He's relieved when they make it to what he assumes (by the way Farzan moves to gather up two masks) is the door or airlock out of the base, though a new kind of tension is running under his skin at the thought of going out there, where the air kills and things try to eat men and women on a daily basis.
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It's a jungle out there.
The sky is blue, the weather hot and humid; the air is oddly thick, and the gravity shift...Well, Farzan's used to it. He leads Carl out onto the tarmac (mostly, Hell's Gate is runway, is a processing plant; there are three-storey high trucks, the whine and rumble of aircraft coming and going, shouted orders), and automatically he looks up before looking left and right.
Out over the fence is the jungle, and rolling hills, and the colouration of the trees in the distance isn't quite...
Right.
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He keeps close to the other man and also checks his surroundings, trying not to look like he has no idea what the hell is going on here - but there's no hope of him not staring just a little bit as they make their way across the tarmac.
It's a hive of activity, and he begins to understand Trudy better with every thing he sees.
And the gravity shift...is just odd. He feels somewhat like he's slowed down, walking through the super-dense air, but he also feels...lighter.
They pause to avoid getting run over by a massive machine - it looks like a giant walking robot, to him anyway - and then keep moving.
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